The way to play
cricket
As Birmingham were
playing Surrey in the first semi yesterday, I thought they'd got
things absolutely spot on. Ian Bell, 38 from 17 balls, Ricky Clarke
35 from 24. Not about 'going on from a start' to a fifty from sixty
or seventy or more balls, not about wickets in hand at the end (that
count for nothing), but about scoring, and scoring effectively,
efficiently, and quickly. 81, Porterfield, from 45 balls.
Slow, competitive
test cricket can be fascinating, but isn't going to convert any
non-aficionado to the game.
But most of all,
test cricket is for test cricketers, the best players in the world.
The best bowlers containing the best bats with the best concentration
and the utmost patience.
We're a long way
removed from those stellar levels. Yet too often we play like Tavare
opening with Boycott, on one of their slower days. Too often we do
that in 40-over or similar games where we can't afford too many dot
balls, let alone too many maiden overs, and we hand the game to our
opponents simply by not playing with one eye on the scoreboard and
the overs remaining and the need to get on with it. And we don't even
lose the game, we surrender it. Slowly and painfully and boringly.
And what do we get from that?
The answer that's
occurring to me, more and more frequently, is “less than the square
root of bugger all”.
There was a joke
doing the rounds, long ago, when Chris Tavare was boring everyone
senseless scoring at a rate that made Boycott look like Viv Richards.
“They found a
survivor on the Mary Rose.”
“No kiddin'? What
did he say?”
“Is Tavare off the
mark yet?”
Most of our
opponents score at about a run a ball, between five and six runs an
over. That means for every dot ball our bats need to score a two.
Every two consecutive dots need a four and three of 'em need a six to
compensate. If the best you can hope for from the get-go is a long
drawn-out draw.
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